The Box

I recieved a box in the post the other day. It was dated from about 1998, and apparently discovered last year sometime in the Room of Requirement. No-one was able to open it, and the amount of Dark Magic that exuded from it was phenomenal.

While other Wizards tried and failed to open it, the Elder Wand was never used. Because of the amount of Dark Magic that came from the Box, the Ministry agreed to use it under controlled conditions in order to open it.

Here is the only recording. Unfortunatley there is no footage of whats IN the box, as the amount of magic that came out confused the camcorder completely and caused static. Needless to say, the object was very Dark indeed.



Ok, seriously though, I took some photos of the box, the package in it, and the letter. I show whats in the tissue paper (Voldemort's broken wand, with the Phoenix core ripped out). Unfortunately, I won't show whats in the letter, as its sealed with wax, and I may plan to send this as a gift, so I would rather have them break the seal on it.



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Brand New Layout

I know I seem to do this every other week, but I really liked this one, and I've put a lot of work into making it all fit around what I had already.

It takes a newspaper-esque look, with links at the top, subscription links to the side, a featured videos playlist to the right of the main blog, easy access to my other blogs, and the archive for this blog, and some other stuff right at the bottom.

I'm currently working on a few pieces of music, (more details at Jason Dewey Composer Blog) as well as Chapter 5 of Dorian West.

Hopefully there will be more updates soon!

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Cardly

I just got a Virtual Business Card! It is available at the link below, and has now become my signature for these posts.

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I hope my ass was made of Ice Cream, it doesn't mean I'm a hot fudge sundae!

This Saturday, I am going to see Derren Brown: Enigma, live in the Adelphi Theatre in London!

I've recently been catching up on his past work in order to prepare myself for this event. I've read many reviews of Enigma, and most of then give a positive result, so it should be an event to remember!

Closer to today, I've been obsessing over wax sealed envelopes etc after seeing this link. It is a mighty fine piece of work, capturing the tone of the books as well as the movies absolutely perfectly.

It inspired me to create my own. Still in the formation of ideas process, I plan to include a replica Marauder's Map, (using the book's description, rather than the movie's) as well as my own mystery box linked to the Dark Lord.

Call me geeky, but I find this kind of thing fun.

To show my dedication, here are some photos of a letter recently found in a cave in Scotland. Possibly written in 1995, its suprisingly well preserved.







Dorian West

New post up on Dorian West. Not a new chapter unfortunatley, but an apology for the lack of them in recent weeks, as well as some news and updates.

Enjoy!

White Snooker

Good news everyone! Bill Nighy has finally been cast in Harry Potter! And as Rufus Scrimgeour as well! The perfect role once again goes to the perfect actor; as was with Jim Broadbent and Slughorn, is with Bill Nighy and Scrimgeour.

I went to my Brother's sports day today. He came last in both events he was in. I don't blame him in the slightest, he reminds me of me, when I was forced to expose myself as the unfit loser I used to be. Of course now, thats all changed.

But it leads me to question, where is Science day? And Maths day? And English day, and Music day, where students should be forced to compete in stupid ritualistic embarrassment routines in subjects they have no interest nor talent in? They do it religiously for sports day? Why discriminate against the fit and healthy? Why not discriminate against memory capacity, talent with words, talent with numbers, talent with sound?

Of course, it all boils down to 'survival of the fittest'. 'May the best man win'. Or may the fastest/strongest kid lead the social groups while people with brains are left behind unless they adapt to become loud, boisterous, cocky, and many other things that people with brains know better not to do.

Why am I even up at this time of night? Why can't I just sleep? Because I remember that I will wake up tomorrow and nothing will have changed.

Because I am to impatient to wait for time to pass so that I can start doing.

Because I don't fit in here.

Because I'm jealous. Jealous of everyone who was better looking than me, stronger, faster, more outgoing than me.

Because I have no idea what I'm going to do for the rest of my life.

Harry Potter and the Half-Blood Prince PS3 Review

Ahh, Harry Potter. Something which has invaded my life for many years now.

I recently bought Half-Blood Prince on PS3, almost expecting it to be ten times better than Order of the Phoenix; the game that brought Hogwarts in all its majesty to millions of Harry Potter fans around the world. I was both right and wrong.

The game brings back what many people thought was missing from Order of the Phoenix: Quidditch. Taking the same spotlight as the Potions minigame and the improved Wizard Duels, Quidditch is now restricted to flying through stars in order to accellerate to the Snitch. Not dissimilar to the Quidditch featured in the first Harry Potter game, this version is on-rails; accelleration is controlled completely by the game, and you control where you are on screen: left, right, up and down. However, it does have it's fun moments; as you progress through the game, stars will get closer together and will require more complex manouvers to get through all of them.

The next addition to the gameplay is Potion Brewing. Taking place frequently throughout the game, it feels comfortable to play, and it doesn't feel like a tacked on part of the game, rather as if it was built around it. The controls are suitably assigned; analogue sticks are used to move ingredient bottles and pour them, as well as to stir and to heat the cauldron; it feels natural, although stirring could be a little faster!

Dueling is also a central part of the game. Due to Voldemort's confirmed return, Dumbledore has reinstated the Dueling Clubs, where students can practice spells and curses on each other. Controls for duelling are easy to remember, although some spells require movement from both analogue sticks at once, something which the game doesn't always recognise, and you may find yourself running low on health after failing to do a spell too many times. However, due to the improved 'dodge' system, duels have the capacity to get harder throughout the game, and with frequent encounters with bullying Slytherins, you will find yourself becoming increasingly proficient at duels, something which is required for the battles against Death Eaters later in the game.

While all these things have strengthened what can only be an already strong game, some changes to the game do weaken it.

The most noticable change is the removal of the Marauder's Map, and the replacement being a badly impersonated Nearly Headless Nick. While he is easier to follow, the decision to remove a viewable map that shows directions to locations and people, is a woeful one to say the least.

Another strange change is the sprint function. It changed from the X button to L2, enabling the chat/interact button to move from square to a more sensible X, but instead of leaving it as it was, they decided to boost it up and remove the ability to turn. Not only this, but you can't sprint on stairs now. You can get a good speed up in a straight or gently benging corridor, but as soon as you hit stairs, you are brought back to a crawl, breaking the mood.

The developers also exchanged discovery points for crests (found around Hogwarts) and mini crests which build up to crests. This however is a welcome change. For one thing you don't get Myrtle popping up and complaining you don't visit her like a mother-in-law every time you discover something. However, to earn the mini crests, you need to cast depulso on shining objects, and to earn the most, you have to do it at a certain time. These times don't reoccur, so instead of fluxuating and giving you constant opportunity, it happens only once, so if you miss it, it makes collecting them feel a bit futile. They respawn when you move to a new area though, giving you a chance, ableit a convoluted one, to try again.

The Hogwarts Grounds have changed slightly as well. Whilst some rooms from Order of the Phoenix are now innaccessible, there are whole new floors, rooms, corridors and grounds to explore, including an expanse of lawn near the Quidditch Gate, access to the 6th floor and Slughorn's office, as well as a few underground tunnels giving the feel of a much expanded Hogwarts. The graphics have also improved; colours are clearer, models are higher res, and textures are sharper, making parts of Order of the Phoenix seem blocky and dated.

You will definitely get the sense of being at Hogwarts in all respects with this game, and even with an patchy and unclear story, and some slightly annoying changes, the game feels rejuvenated, and possibly fresher than Order of the Phoenix. While some features won't appeal to hardcore gamers, or outsiders to the Harry Potter saga, this is a must have for fans of the series, allowing them free reign over Hogwarts; and with over 150 varied crest challenges, potions, duels, Quidditch and badges to earn, there is much to keep people playing well after the story has finished.

R.I.P. Michael Jackson

Greatest. Music Video. Ever.



To me, this is the only version of Smooth Criminal.

(If you're reading this on Facebook, then the video won't show. Visit the actual site to see it.)